You are now on the priority beta list.
Instantly reduce polygon counts, preserve silhouette fidelity, and export clean LOD tiers (.OBJ, .GLTF) directly in your browser without heavy software.
Drag the slider to inspect edge decimation and geometry preservation.
Powered by advanced Edge Collapse algorithms running directly in WebGL for instant feedback without server uploads.
Generate LOD 0 through LOD 3 simultaneously with custom polygon reduction ratios tailored for your distance thresholds.
Export your optimized tiers instantly in standard .OBJ, .GLTF, or .GLB formats ready for Unity, Unreal Engine, and WebGL.
Join thousands of 3D artists, game developers, and engineers waiting for early beta access.